The mood is already there, I'm just curious about the narrative. I laughed pretty hard when I tried to open a door and a notice popped up to say, "Does not open from this side." Some cute Dark Souls staples are integrated too: you'll pick up rings that augment stats, lost souls are scattered around as glowing orbs and work as currency with some merchants, and there's even a fog wall to traverse before the first dangerous stretch of the demo.
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